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Dark ninja

Pokémon

  • Darkrai ex x2
  • Froakie x2
  • Frogadier x2
  • Greninja x2

Trainers

  • X Speed x2
  • Poké Ball x2
  • Giant Cape x2
  • Rocky Helmet x1
  • Professor's Research x2
  • Cyrus x2
  • Giovanni x1

UltraNecrozma-ex (Bonus event)

Pokémon

  • Dawn Wings Necrozma x1
  • Stakataka x2
  • Dusk Mane Necrozma x1
  • Ultra Necrozma ex x2
  • Celesteela x2

Trainers

  • Poké Ball x2
  • Beast Wall x1
  • Giant Cape x1
  • Rocky Helmet x1
  • Beastite x1
  • Professor's Research x2
  • Cyrus x1
  • Guzma x1
  • Lusamine x2

As seen during the event.

Energies: psy + steel

Basic Empoleon

Pokémon

  • Piplup x2
  • Prinplup x2
  • Empoleon x2
  • Frost Rotom x1
  • Regice x1

Trainers

  • Pokémon Communication x2
  • Giant Cape x1
  • Rocky Helmet x1
  • Potion x1
  • Blue x2
  • Cyrus x1
  • Poké Ball x2
  • Professor's Research x2

Wigglyzing

Pokémon

  • Caterpie x1
  • Metapod x1
  • Butterfree x1
  • Koffing x1
  • Koffing x1
  • Weezing x2
  • Jigglypuff x2
  • Wigglytuff ex x2

Trainers

  • Potion x2
  • Poké Ball x2
  • Red Card x1
  • Professor's Research x2
  • Sabrina x1
  • Blue x1

Use Caterpie if opponent is supposed to use Druddigon in the first hand, else start with Koffing (Myth Island) or Jigglypuff.

Then start charging Wigglytuff.

 

The strategy is to use Weezing to poison the opponent's Pokémon, continuing to attack until it is knocked out. At that point, we will bring out our Wigglytuff to finish the job with the poison/sleep combination.

 

Butterfree is used solely to replace potions and provide greater long-term support to Wigglytuff's HP, as we aim to stall as much as possible.

 

Buzzwole EX - Celesteela

Pokémon

  • Buzzwole ex x2
  • Celesteela x2
  • Kartana x1
  • Pheromosa x1

Trainers

  • Professor's Research x2
  • Lusamine x2
  • Erika x2
  • Guzma x1
  • Cyrus x1
  • Poké Ball x2
  • Red Card x1
  • Repel x1
  • Leaf Cape x1
  • Rocky Helmet x1

Chatot FTW

Pokémon

  • Machop x2
  • Machoke x2
  • Machamp ex x2
  • Aerodactyl ex x1
  • Chatot x1
  • Mew x1

Trainers

  • X Speed x1
  • Poké Ball x2
  • Professor's Research x2
  • Giovanni x1
  • Sabrina x2
  • Budding Expeditioner x1
  • Leaf x1
  • Old Amber x1

Fighting energy only! Start with Chatot and cycle through and work to get Machamp on the board as quickly as possible. Aerodactyl is primarily used for control and Mew can be used as a nice counter to Mewtwo decks. A bit slow to set up, but Machop (1 energy) and Machoke (2 energy) can pack a punch on their own as you work up to Machamp if necessary.

Incineroar EX Turtonator

Pokémon

  • Litten x2
  • Torracat x1
  • Incineroar ex x2
  • Turtonator x2

Trainers

  • Professor's Research x2
  • Kiawe x2
  • Lillie x1
  • Guzma x1
  • Cyrus x1
  • Poké Ball x2
  • Rare Candy x2
  • Red Card x1
  • Giant Cape x1

Game 8's Weavile ex and Darkrai ex Deck

Pokémon

  • Sneasel x2
  • Weavile ex x2
  • Spiritomb x1
  • Darkrai ex x2

Trainers

  • Giovanni x1
  • Giant Cape x2
  • Cyrus x2
  • Dawn x2
  • X Speed x2
  • Poké Ball x2
  • Professor's Research x2

From Game 8

This Weavile ex variation has access to a devastating 90 damage play with Dawn.

Attach an Energy to a benched Darkrai ex, triggering Nightmare Aura dealing 20 to your opponent's Active Pokemon, then use Dawn to transfer it to your Active Weavile ex, and attack with Scratching Nails for 70. This deck can achieve this combo fairly easily.

Spiritomb, a tech card, can do 10 damage to all of your opponent's Pokemon, which gets your Cyrus online immediately.

Energy used: Darkness

Charizard ex

Pokémon

  • Charmander x2
  • Charmeleon x2
  • Charizard ex x2
  • Moltres ex x2

Trainers

  • Poké Ball x2
  • Professor's Research x2
  • Pokémon Communication x2
  • Giant Cape x2
  • Leaf x2
  • Dawn x2

Use Moltres ex to ramp up your Charmanders while you search for Charmeleon and Charizard ex

Mewtwo with draw

Pokémon

  • Mewtwo ex x2
  • Ralts x2
  • Kirlia x2
  • Gardevoir x2
  • Sigilyph x2

Trainers

  • Sabrina x2
  • Potion x2
  • X Speed x2
  • Poké Ball x2
  • Professor's Research x2

This is a just an updated version of Mewtwo Ex with meowth, but Sigilyph is just strictly better in a psychic deck.

 

Main strategy is to set up Mewtwo Ex with gardevoir on the bench. This allows you to use psydrive every turn for 150 damage. Lead with Sigilyph and draw until you have everything you need. Ideally you wanna retreat your Sigilyph so your opponent doesn't get a point from it and has to take down both your Mewtwo Ex. You can consider adding a Jynx for a better matchup against Celebi, Charizard and Gyarados.

Julio

Pokémon

  • Mewtwo ex x2
  • Ralts x2
  • Kirlia x2
  • Gardevoir x2
  • Meowth x2

Trainers

  • Sabrina x2
  • Potion x2
  • X Speed x2
  • Poké Ball x2
  • Professor's Research x2

Gyarados Dump

Pokémon

  • Chatot x1
  • Magikarp x2
  • Gyarados ex x2
  • Helix Fossil x2
  • Dome Fossil x2

Trainers

  • Potion x2
  • X Speed x2
  • Poké Ball x2
  • Professor's Research x1
  • Misty x2
  • Sabrina x2

Use Chatot to get your Gyarados out as fast as possible. Burn as many cards as possible from your hand to insure maximum chance for new cards.

Angry Mean Gods

Pokémon

  • Skarmory x2
  • Dialga ex x2
  • Arceus ex x2

Trainers

  • Poké Ball x2
  • Giant Cape x2
  • Rocky Helmet x2
  • Professor's Research x2
  • Giovanni x1
  • Sabrina x2
  • Leaf x2
  • Cyrus x1

Main Ideas

  • Arceus ex is capable of 130 damage with a full bench and Dialga ex can quickly provide energy to Arceus ex while acting as a wall in the active slot.
  • Skarmory is capable of 50 damage when equipped with a Pokemon Tool. 50 damage is enough to knock out many basic non-ex Pokemon and can also push Pokemon with higher HP below critical breakpoints while only risking 1 point for yourself.
  • Chip away with Skarmory until you can use Dialga ex to generate energy for Arceus ex.

Mesprit

Pokémon

  • Uxie x2
  • Azelf x2
  • Mesprit x2
  • Shaymin x1

Trainers

  • Poké Ball x2
  • Mythical Slab x2
  • Pokémon Communication x1
  • Professor's Research x2
  • Cyrus x2
  • Mars x2
  • Celestic Town Elder x2

  • Remember the Mesprit can only attack when Uxie and Azelf are on the bench.  
  • Shaymin should be on the bench only, if it gets pulled to the active spot you will be forced to burn an energy to retreat.

This is also a 3 🔷deck, so you can use it in 3D challenges! 

Grass Stall

Pokémon

  • Caterpie x1
  • Metapod x1
  • Butterfree x1
  • Petilil x2
  • Lilligant x2
  • Kricketot x1
  • Kricketune x1

Trainers

  • Potion x1
  • X Speed x1
  • Poké Ball x2
  • Professor's Research x2
  • Sabrina x1
  • Leaf x1
  • Erika x2
  • Giant Cape x1

This deck primarily revolves around healing and hoarding energy. Try to start off with a Petilil/Lilligant to evolve and gather energy, and work your way up to Butterfree for healing every turn. Kricketune can help by confusing the enemy when you need to buy time for healing or energy. I made this deck with the goal of making a viable Kricketune deck because it's one of my favorite Pokemon, and while they aren't necessarily the focus of the resulting deck, it's been helpful in at least one match!

Low Cost Annoying Electric spam

Pokémon

  • Pikachu x1
  • Pikachu x1
  • Magneton x2
  • Magnezone x2
  • Magnemite x1
  • Magnemite x1
  • Raichu x1
  • Raichu x1
  • Arceus x1
  • Arceus ex x1

Trainers

  • Potion x2
  • Poké Ball x2
  • Professor's Research x2
  • Sabrina x1
  • Leaf x1

(I listed variations of many cards, since they pretty much do the same)

At the start, place Pickachu as the 1st Active Pokemon to Evolve to Raichu and hopefully have an Arceus on bench to lower taken damage, with the goal to stack energies with Magnetone for a Magnezone. If you can't place Pikachu or Magnemite as your 1st Active Pokemon, you could place an Arceus instead and wait for it to die of for the Leaf card to appear.

Stil - Mythical Island

Pokémon

  • Mawile x1
  • Bisharp x1
  • Pawniard x1
  • Meltan x2
  • Melmetal x2

Trainers

  • Professor's Research x2
  • Giovanni x1
  • Sabrina x2
  • X Speed x2
  • Poké Ball x2
  • Potion x2
  • Red Card x1
  • Blue x1

Going second, try to get Meltan in there to get some free energy, then get out with an X speed, evolve, and wreck. 

Going first, try to rely on Mawile to knock off energy from your opponent. 

2 Potions and Blue are uncommon choices, but I think they both pair well with Melmetal's ability. Blue in particular gets melmetal to 160 effective HP, which was very helpful during the Celebi metagame we just went through. 

Archiving this deck here, as I will of course be changing it with the new steel types like Dialga EX. 

Wigglymoth

Pokémon

  • Venonat x2
  • Venomoth x2
  • Jigglypuff x2
  • Wigglytuff ex x2

Trainers

  • Potion x2
  • X Speed x2
  • Poké Ball x2
  • Professor's Research x2
  • Giovanni x2
  • Sabrina x2

Use Venomoth to poison and control oponents and Promo A Jigglypuff to hold for Wigglytuff EX to end the game.

Low retreat cost and energy needed to attack make this deck attack fast and sleep + poison is really annoying for the opponent to play against.

Cat Anchor

Pokémon

  • Dhelmise x2
  • Sprigatito x2
  • Floragato x2
  • Meowscarada x2
  • Armor Fossil x1

Trainers

  • Poké Ball x2
  • Giant Cape x2
  • Professor's Research x2
  • Erika x2
  • Sabrina x1
  • Red x2

Use Meowsarada to take big damage or KOs on EX pokemon
Use Dhelmise to get early chip damage until it has built up 4 energy to take KOs on non EX pokemon 

Also use Giant Cape and Erica to keep to stall with Meowscarada until Dhelmise has 4 energy on it

Red/Sabrina/Cyrus potentally interchangable

Dark Deck

Pokémon

  • Ekans x2
  • Grimer x1
  • Koffing x2
  • Arbok x2
  • Muk x1
  • Weezing x2
  • Jigglypuff x1

Trainers

  • Potion x2
  • X Speed x1
  • Poké Ball x2
  • Red Card x1
  • Professor's Research x2
  • Sabrina x1

Ideal Strat:

Poison high hp EX cards with Weezing and then swap to Muk to finish them off.

 

Other Strat:

Tank a lot of dmg with Weezing and Arbok, whilst dealing a lot of dmg yourself. With Gas Leak and Corner, you are likely to out-dmg most pokemon. Poisoning with Gas Leak and swapping pokemon is another good strategy for late game.

 

Jigglypuff:

A great pokemon for stalling if rng allows. If the other pokemon doesn't wake up, you might have time to pull the right pokemon cards.