high skill ceiling

Pachirisu Aggro Deck

Pokémon

  • Magnemite x2
  • Magneton x2
  • Magnezone x2
  • Pachirisu ex x2

Trainers

  • X Speed x1
  • Poké Ball x2
  • Professor's Research x2
  • Giant Cape x1
  • Rocky Helmet x2
  • Sabrina x1
  • Cyrus x1
  • Dawn x2

If you go first: Attempt to get get a combo of Pachirisu Ex + Magneton + Dawn + Tool going. This will allow you to attack for 80 on your 2nd turn and likely KO any basic Pokemon the opponent put into play. If Magnemite is forced to come out but you are able to draw into the rest of the combo plus you have an X Speed on hand, use that X Speed before evolving into Magneton.

 

Celebi Exeg Grass [Luci]

Pokémon

  • Exeggcute x2
  • Exeggutor ex x2
  • Celebi ex x1

Trainers

  • Erika x2
  • Sabrina x2
  • Cyrus x1
  • Professor's Research x2
  • Pokémon Communication x1
  • Potion x2
  • Poké Ball x2
  • Giant Cape x2
  • Rocky Helmet x1

Palkia EX High Energy

Pokémon

  • Palkia ex x2
  • Manaphy x2
  • Eevee x2
  • Vaporeon x2

Trainers

  • Potion x2
  • X Speed x2
  • Poké Ball x2
  • Professor's Research x2
  • Sabrina x2
  • Misty x2

Palkia ex does massive damage but uses a lot of energy to do so. Generally, you want to start with Manaphy in the active spot which will let you set up some energy on any benched Pokemon. Use Misty to put down a lot of energy on Palkia ex or any other water Pokemon as Vaporeon will let you put it onto the active spot later on no matter what. This specific Eevee is the strongest on turn one for potential damage just in case. x Speed can be swapped out for Leaf, but use X Speed/Leaf to conserve energy when swapping. Sabrina is for a little bit of control.

Assault

Pokémon

  • Darkrai ex x2
  • Froakie x2
  • Frogadier x2
  • Greninja x2
  • Druddigon x2

Trainers

  • Poké Ball x2
  • Professor's Research x2
  • Rocky Helmet x2
  • Cyrus x2
  • Misty x2

Dragon’s Lair

Pokémon

  • Dratini x2
  • Dragonair x2
  • Dragonite x2
  • Druddigon x2

Trainers

  • Sabrina x2
  • Potion x2
  • X Speed x2
  • Poké Ball x2
  • Professor's Research x2
  • Leaf x2

Fully Dragon type deck. No type weaknesses.
This is a late game deck that focuses on defending with Druddigon while building up to Dragonite to sweep in late game.

Chatot FTW

Pokémon

  • Machop x2
  • Machoke x2
  • Machamp ex x2
  • Aerodactyl ex x1
  • Chatot x1
  • Mew x1

Trainers

  • X Speed x1
  • Poké Ball x2
  • Professor's Research x2
  • Giovanni x1
  • Sabrina x2
  • Budding Expeditioner x1
  • Leaf x1
  • Old Amber x1

Fighting energy only! Start with Chatot and cycle through and work to get Machamp on the board as quickly as possible. Aerodactyl is primarily used for control and Mew can be used as a nice counter to Mewtwo decks. A bit slow to set up, but Machop (1 energy) and Machoke (2 energy) can pack a punch on their own as you work up to Machamp if necessary.

Wigglyzing

Pokémon

  • Caterpie x1
  • Metapod x1
  • Butterfree x1
  • Koffing x1
  • Koffing x1
  • Weezing x2
  • Jigglypuff x2
  • Wigglytuff ex x2

Trainers

  • Potion x2
  • Poké Ball x2
  • Red Card x1
  • Professor's Research x2
  • Sabrina x1
  • Blue x1

Use Caterpie if opponent is supposed to use Druddigon in the first hand, else start with Koffing (Myth Island) or Jigglypuff.

Then start charging Wigglytuff.

 

The strategy is to use Weezing to poison the opponent's Pokémon, continuing to attack until it is knocked out. At that point, we will bring out our Wigglytuff to finish the job with the poison/sleep combination.

 

Butterfree is used solely to replace potions and provide greater long-term support to Wigglytuff's HP, as we aim to stall as much as possible.

 

Brock Buster

Pokémon

  • Geodude x2
  • Onix x2
  • Graveler x2
  • Golem x1
  • Golem x1
  • Marshadow x2

Trainers

  • Potion x2
  • Poké Ball x2
  • Professor's Research x2
  • Giovanni x1
  • Brock x2
  • Sabrina x1

This Deck needs some versatile thinking, as you can use Brock with both Onix for a quick sweep on the 4th turn (starting second in a match) and surprise your opponent with a Golem fully set up and ready to roll, as well as baiting/ stalling your opponent with a Marshadow trap to tear down their best pokémon (I find it extremely good against Pikachu that gets one-shotted thanks to weakness).

lol???

Pokémon

  • Caterpie x2
  • Weedle x1
  • Kakuna x1
  • Beedrill x1
  • Venonat x1
  • Venomoth x1
  • Bellsprout x1
  • Weepinbell x1
  • Victreebel x1
  • Morelull x1
  • Shiinotic x1

Trainers

  • Erika x2
  • Sabrina x1
  • Leaf x1
  • Poké Ball x2
  • Professor's Research x2

Idk with this one man, I kinda was just really excited to use Victreebel when I finally got one so I threw some bs together. Had Vileplume in it originally but was taking too long to charge it up so I dropped it + a Sabrina (Victreebel can do some of the lifting there) in favor of Venomoth and Shiinotic

 

At a high level:

 

PSN

Pokémon

  • Bruxish x1
  • Grimer x2
  • Muk x2
  • Koffing x1
  • Weezing x2
  • Salandit x2
  • Koffing x1

Trainers

  • Koga x2
  • Sabrina x1
  • Blue x1
  • Leaf x1
  • Poké Ball x2
  • Professor's Research x2

The basic concept behind this deck is to take advantage of venoshock as much as you possibly can

 

Salandit from MI is an easy throw-in because it requires a single neutral energy for its Venoshock, essentially a free additional type into a Celebi heavy meta, as well as a one energy 50 damage attack (70 on grass, one shots poisoned Snivy/Servile) from a basic pokémon