combo

Dialga STS full metal

Pokémon

  • Meltan x2
  • Melmetal x2
  • Dialga ex x2

Trainers

  • Professor's Research x2
  • Dawn x1
  • Leaf x1
  • Poke Ball x2
  • Potion x2
  • X Speed x2
  • Rocky Helmet x2
  • Giant Cape x2

Deck more reliable and less tied to counterpart luck with LickilickyEX. More defensive.

Dialga in front, 2 energy as soon as possible, Giant Cape to help tank the first 3/4 turns.
Give the energies to whoever is on the bench, possibly Meltan -> Melmetal.
Melmetal should be managed with RockyHelmet and keeping potions for him.
Blows of 120+RockyHelmet are enough to knock down just about anything.

Palkia STS

Pokémon

  • Eevee x2
  • Vaporeon x2
  • Manaphy x2
  • Palkia ex x2

Trainers

  • Professor's Research x2
  • Misty x2
  • Poke Ball x2
  • Potion x2
  • X Speed x2
  • Giant Cape x2

Very simple and fast deck. 
If you can get Manaphy and Vaporeon turn 2 you can already attack with Palkia for 150 damage.
You tend to turn 3 almost always attack with Palkia.

Dragonite - Druddigon DP Update

Pokémon

  • Dragonite x2
  • Dratini x2
  • Dragonair x2
  • Druddigon x2

Trainers

  • Professor's Research x2
  • Poke Ball x2
  • Potion x2
  • X Speed x2
  • Rocky Helmet x2
  • Pokemon Communication x1
  • Dawn x1

Plain and simple.
Druddigon in front with helmet to stall. 
Only water and lightning energies. 
A Dawn to make unexpected comebacks.
A Pokemon Communication to help that once in a while.

Very balanced deck that requires you to always believe in it. With Dragonite you could be down 0-2 and come back to 3-2 in 1 turn. It is much quicker to build up than it looks. 

Pachirisu Aggro Deck

Pokémon

  • Magnemite x2
  • Magneton x2
  • Magnezone x2
  • Pachirisu ex x2

Trainers

  • X Speed x1
  • Poke Ball x2
  • Professor's Research x2
  • Giant Cape x1
  • Rocky Helmet x2
  • Sabrina x1
  • Cyrus x1
  • Dawn x2

If you go first: Attempt to get get a combo of Pachirisu Ex + Magneton + Dawn + Tool going. This will allow you to attack for 80 on your 2nd turn and likely KO any basic Pokemon the opponent put into play. If Magnemite is forced to come out but you are able to draw into the rest of the combo plus you have an X Speed on hand, use that X Speed before evolving into Magneton.

 

Deck Darkrai / Weezing / Venipede

Pokémon

  • Koffing x2
  • Meowth x2
  • Venipede x2
  • Whirlipede x2
  • Scolipede x2
  • Darkrai ex x2

Trainers

  • Poke Ball x2
  • Professor's Research x2
  • Leaf x2
  • Koga x2

Psychic Trio

Pokémon

  • Uxie x2
  • Mesprit x2
  • Azelf x2
  • Mew ex x1

Trainers

  • Sabrina x1
  • Cyrus x1
  • Dawn x1
  • Mythical Slab x2
  • Pokemon Communication x2
  • X Speed x2
  • Poke Ball x2
  • Professor's Research x2

Great at one shotting Ex Cards with Mesprit.

Use Azelf and Cyrus to take out who you want.

Get the trio quickly using Oak, Balls, Slabs and Comms.

Ideally Uxie out first to generate energy on benched Mesprit.

Mew is good if you need to tank some damage, and in some cases its worth building up genome hacking.

Use X Speeds as needed to swap out mon. Works well with Dawn for a surprise attack with Mesprit.

Keep your copies of the trio in you hand, so opponent thinks their safe from your Mesprit when they K.O one of your trio.

Arbok Greninja Cyrus

Pokémon

  • Froakie x2
  • Frogadier x2
  • Greninja x2
  • Ekans x2
  • Arbok x2
  • Farfetch'd x1

Trainers

  • Poke Ball x2
  • Giant Cape x1
  • Professor's Research x2
  • Sabrina x2
  • Cyrus x2

Double energy: Water + dark

  • damage backrow with Greninja
  • swap with Cyrus
  • stall with Arbok

 

Weezing Scolipede Combo

Pokémon

  • Koffing x2
  • Weezing x2
  • Venipede x2
  • Whirlipede x2
  • Scolipede x2

Trainers

  • Poke Ball x2
  • Professor's Research x2
  • Koga x2
  • Leaf x2
  • Sabrina x2

Stil - Mythical Island

Pokémon

  • Mawile x1
  • Bisharp x1
  • Pawniard x1
  • Meltan x2
  • Melmetal x2

Trainers

  • Professor's Research x2
  • Giovanni x1
  • Sabrina x2
  • X Speed x2
  • Poke Ball x2
  • Potion x2
  • Red Card x1
  • Blue x1

Going second, try to get Meltan in there to get some free energy, then get out with an X speed, evolve, and wreck. 

Going first, try to rely on Mawile to knock off energy from your opponent. 

2 Potions and Blue are uncommon choices, but I think they both pair well with Melmetal's ability. Blue in particular gets melmetal to 160 effective HP, which was very helpful during the Celebi metagame we just went through. 

Archiving this deck here, as I will of course be changing it with the new steel types like Dialga EX. 

Darkrai/Magnezone (Dark Energy) Meta Deck

Pokémon

  • Magnemite x2
  • Magneton x2
  • Magnezone x2
  • Darkrai ex x2
  • Druddigon x1
  • Kangaskhan x1

Trainers

  • Poke Ball x2
  • Professor's Research x2
  • Giant Cape x1
  • Blue x2
  • Cyrus x1
  • Dawn x1
  • Giovanni x1

Druddigon or Kangaskhan for early tanking while you load energy onto Darkrai.
Use Magneton's Volt Charge to gain Electric energy before evolving to Magnezone.


If you have two Darkrai's you can even use Dawn to get 40 Damage before you use an attack by putting your energy to the benched darkrai and then get dawn to move one energy to the darkrai on the active spot.