difficult

Alakazam Control

Pokémon

  • Sigilyph x1
  • Mew ex x1
  • Abra x2
  • Kadabra x2
  • Alakazam x2

Trainers

  • Potion x1
  • X Speed x2
  • Poké Ball x2
  • Mythical Slab x2
  • Sabrina x1
  • Professor's Research x2
  • Budding Expeditioner x2

Deck Traits: You want to draw many cards, and pivot smartly (You're okay with making sacrifices and aim to win games 3-2) ... however, because of this the deck is INCREDIBLY consistent and can outplay any matchup.

Early Game: Start  with Sigilyph or Mew EX as a wall, and build up an Abra line on the bench.

Zapdos Ex(plosion)

Pokémon

  • Zapdos ex x1
  • Zapdos ex x1

Trainers

  • Sabrina x2
  • Giovanni x2
  • Potion x2
  • X Speed x2
  • Poké Ball x2
  • Professor's Research x2
  • Pokémon Flute x2
  • Red Card x2
  • Hand Scope x2

Always starts with a Zapdos EX, which can attack on your first attacking turn. 

Takes a few turns to power up, but high HP helps tank until that point. Use of Professor and Poke ball helps get the second one on the bench and powering up when the first is good to go. 

All the other cards help frustrate you opponents tactics, from red carding evolutions, or bring back low health basics to fill the bench. 

Sleep Deck

Pokémon

  • Snom x2
  • Frosmoth x2
  • Jigglypuff x2
  • Wigglytuff ex x2
  • Meowth x2
  • Persian x2

Trainers

  • Poké Ball x2
  • Professor's Research x2
  • Potion x1
  • X Speed x1
  • Giovanni x1
  • Sabrina x1

The goal of this deck is to annoy your opponent through constant sleep and occasional forced discard. Jigglypuff can be replaced with Promo Jigglypuff later on to maximize the annoyance. 

Venusaur EX + Exeggutor EX

Pokémon

  • Bulbasaur x2
  • Ivysaur x2
  • Venusaur ex x1
  • Exeggcute x2
  • Exeggutor ex x2

Trainers

  • Erika x2
  • Giovanni x2
  • Sabrina x2
  • X Speed x1
  • Poké Ball x2
  • Professor's Research x2

Even though the end goal of the deck is to get to Venusaur, you'll often find that Exeggutor can handle well on its own. The Exeggutors serve as a 1 energy tank that can deal damage while you build the Venusaur in the back. Generally, you would want Exeggutor to take you to the late gate which is when Venusaur serves as clean up with its high HP and sustain. This deck generally only allows room for 2 Pokemon to be fainted so you have to be careful with the Basic and Stage 1 Pokemon.

Charizard Ex (122)

Pokémon

  • Charmander x1
  • Charmeleon x2
  • Charizard ex x2
  • Moltres ex x2
  • Old Amber x2

Trainers

  • Potion x2
  • X Speed x2
  • Poké Ball x2
  • Professor's Research x2
  • Giovanni x1
  • Sabrina x2

Charizard Ex deck - 122 split

This deck uses only 1 Charmander. The reason is:

  • Once you have a Charizard Loaded you win
  • Higher chance to start with Moltres
  • Pokeball still gives 50% chance charmander after first moltres, or 100% moltres if you start with charmander

 

Strategy:

Load Charizard of energy, hopefully 5 before putting him on bench

In mirror, first player to play charizard in the active spot looses

Fossil tech, to avoid sabrinas
 


Flex Spots:

Lapras 18T

Pokémon

  • Lapras ex x2
  • Old Amber x2

Trainers

  • Potion x2
  • X Speed x2
  • Poké Ball x2
  • Red Card x2
  • Professor's Research x2
  • Misty x2
  • Giovanni x2
  • Sabrina x2

Reliant on Misty to generate energy quickly and start dealing damage. Avoid playing 2nd Lapras prematurely to avoid Sabrina, unless you have a fossil you can use for free retreats. If 1 Lapras dies, remove fossils to avoid Sabrina.

Cheaper version of Aritcuno 18T, Misses the attack for 2 energy but can help to start. If you get 1 Articuno, you can run it with 2 Lapras, and once you have the second Articuno, you can go to the Articuno 18T deck, or keep trying with some Lapras for extra pokeball consistency.

Arcanine/Moltres/Wigglytuff EX control deck (Outdated, worked in A1/A1a only)

Pokémon

  • Growlithe x2
  • Arcanine ex x2
  • Moltres ex x1
  • Jigglypuff x2
  • Wigglytuff ex x2

Trainers

  • Potion x2
  • X Speed x2
  • Poké Ball x2
  • Professor's Research x2
  • Giovanni x2
  • Sabrina x1

Hard to use deck that have a very high winrate against decks that primarily use pokemons with 120/130 hp. Very versatile as you can build both a Moltres/Arcanine ex combo, as well as a Wigglytuff ex to disrupt your opponent with sleep. The exception is decks that can reliably oneshot your Arcanine EX, where you NEED to build your Wigglytuff first. So meta and deck knowledge is needed.

Articuno 18T

Pokémon

  • Articuno ex x2

Trainers

  • Misty x2
  • Giovanni x2
  • Sabrina x2
  • Potion x2
  • X Speed x2
  • Hand Scope x2
  • Poké Ball x2
  • Red Card x2
  • Professor's Research x2

Reliant on Misty to generate energy quickly and start dealing damage. Avoid playing 2nd Articuno prematurely to avoid Sabrina.

Kiloude City Shuffle

Pokémon

  • Bellsprout x2
  • Weepinbell x2
  • Victreebel x2
  • Pidgey x1
  • Pidgeotto x1
  • Pidgeot x1
  • Old Amber x2
  • Aerodactyl x2

Trainers

  • Professor's Research x2
  • Potion x2
  • X Speed x2
  • Poké Ball x1

This deck is hilarious to play but incredibly frustrating for opponents, especially those with powerhouse decks that require heavy energy buildup.

Start with Bellsprout, aiming to evolve into Victreebel as your primary attacker. Build out Aerodactyl and a second Victreebel next, with Pidgeot as a backup option. Alternatively, starting with Aerodactyl can sometimes lead to a quick win if your opponent’s bench is empty.