meta

Dialga STS full metal

Pokémon

  • Meltan x2
  • Melmetal x2
  • Dialga ex x2

Trainers

  • Professor's Research x2
  • Dawn x1
  • Leaf x1
  • Poke Ball x2
  • Potion x2
  • X Speed x2
  • Rocky Helmet x2
  • Giant Cape x2

Deck more reliable and less tied to counterpart luck with LickilickyEX. More defensive.

Dialga in front, 2 energy as soon as possible, Giant Cape to help tank the first 3/4 turns.
Give the energies to whoever is on the bench, possibly Meltan -> Melmetal.
Melmetal should be managed with RockyHelmet and keeping potions for him.
Blows of 120+RockyHelmet are enough to knock down just about anything.

Palkia STS

Pokémon

  • Eevee x2
  • Vaporeon x2
  • Manaphy x2
  • Palkia ex x2

Trainers

  • Professor's Research x2
  • Misty x2
  • Poke Ball x2
  • Potion x2
  • X Speed x2
  • Giant Cape x2

Very simple and fast deck. 
If you can get Manaphy and Vaporeon turn 2 you can already attack with Palkia for 150 damage.
You tend to turn 3 almost always attack with Palkia.

Dragonite - Druddigon DP Update

Pokémon

  • Dragonite x2
  • Dratini x2
  • Dragonair x2
  • Druddigon x2

Trainers

  • Professor's Research x2
  • Poke Ball x2
  • Potion x2
  • X Speed x2
  • Rocky Helmet x2
  • Pokemon Communication x1
  • Dawn x1

Plain and simple.
Druddigon in front with helmet to stall. 
Only water and lightning energies. 
A Dawn to make unexpected comebacks.
A Pokemon Communication to help that once in a while.

Very balanced deck that requires you to always believe in it. With Dragonite you could be down 0-2 and come back to 3-2 in 1 turn. It is much quicker to build up than it looks. 

Celebi Exeg Grass [Luci]

Pokémon

  • Exeggcute x2
  • Exeggutor ex x2
  • Celebi ex x1

Trainers

  • Erika x2
  • Sabrina x2
  • Cyrus x1
  • Professor's Research x2
  • Pokemon Communication x1
  • Potion x2
  • Poke Ball x2
  • Giant Cape x2
  • Rocky Helmet x1

Darkrai ex Greninja

Pokémon

  • Froakie x2
  • Frogadier x2
  • Greninja x2
  • Darkrai ex x2
  • Druddigon x2

Trainers

  • Cyrus x2
  • Professor's Research x2
  • Leaf x1
  • Poke Ball x2
  • Pokemon Communication x2
  • Potion x1

Weezing Scolipede Combo

Pokémon

  • Koffing x2
  • Weezing x2
  • Venipede x2
  • Whirlipede x2
  • Scolipede x2

Trainers

  • Poke Ball x2
  • Professor's Research x2
  • Koga x2
  • Leaf x2
  • Sabrina x2

Darkrai Magnezone

Pokémon

  • Magneton x2
  • Druddigon x2
  • Magnemite x2
  • Magnezone x2
  • Darkrai ex x2

Trainers

  • Sabrina x1
  • Leaf x2
  • Cyrus x1
  • Professor's Research x2
  • Pokemon Communication x1
  • Poke Ball x2
  • Giant Cape x1

Darkrai/Magnezone (Dark Energy) Meta Deck

Pokémon

  • Magnemite x2
  • Magneton x2
  • Magnezone x2
  • Darkrai ex x2
  • Druddigon x1
  • Kangaskhan x1

Trainers

  • Poke Ball x2
  • Professor's Research x2
  • Giant Cape x1
  • Blue x2
  • Cyrus x1
  • Dawn x1
  • Giovanni x1

Druddigon or Kangaskhan for early tanking while you load energy onto Darkrai.
Use Magneton's Volt Charge to gain Electric energy before evolving to Magnezone.


If you have two Darkrai's you can even use Dawn to get 40 Damage before you use an attack by putting your energy to the benched darkrai and then get dawn to move one energy to the darkrai on the active spot.

Palkia EX High Energy

Pokémon

  • Palkia ex x2
  • Manaphy x2
  • Eevee x2
  • Vaporeon x2

Trainers

  • Potion x2
  • X Speed x2
  • Poke Ball x2
  • Professor's Research x2
  • Sabrina x2
  • Misty x2

Palkia ex does massive damage but uses a lot of energy to do so. Generally, you want to start with Manaphy in the active spot which will let you set up some energy on any benched Pokemon. Use Misty to put down a lot of energy on Palkia ex or any other water Pokemon as Vaporeon will let you put it onto the active spot later on no matter what. This specific Eevee is the strongest on turn one for potential damage just in case. x Speed can be swapped out for Leaf, but use X Speed/Leaf to conserve energy when swapping. Sabrina is for a little bit of control.

Darkrai/Weavile

Pokémon

  • Koffing x1
  • Sneasel x2
  • Weezing x1
  • Spiritomb x1
  • Weavile ex x2
  • Darkrai ex x2

Trainers

  • Poke Ball x2
  • Rocky Helmet x2
  • Professor's Research x2
  • Giovanni x1
  • Leaf x2
  • Cyrus x2

Using Spiritomb, you can use his move to put damage on all cards on the opponent's field, making it easy to control who comes to the front with Cyrus, as well as letting Weavile EX always have the damage boost. Weezing is here as another starting option as he combos well with Darkrai. Weezing can poison the active pokemon while Darkrai damages it with his ability and you can get some good damage very early in the game. As you build Darkrai, you can send him in with his guaranteed 80 damage move and his 20 damage dealing ability, making him the ace in the hole.